angle factor: 1
initial color: 2
color increment: 1
initial line width: 0.5 s
line width increment: 0.05
viewpoint: 00.3,0.3,1
view reference point: 0,0,0
twist: 0
projection: parallel
front distance: -100
back distance: 100
scale factor: 1.0
z buffer: on
cue range: 0
shade mode: 3
render mode: shaded
line style: cylinder
light direction: 4.0,5.0,8.0
light: O:400 500 800
interpretation step: 100
texture: F: bark2.rgb H: l L: mnn
texture: F: leaf.rgb H: l L:l
surface: l leaf.s 0.5 5 5 2
diffuse reflection: 3
polygonization level: 4
initial elasticity: 0.0
/*tropism: T: 0.0 -1.0 0.0*/
/*tropism: T: 0.0  1.0 0.0  A:90*/
/*torque:  T: 0.0  1.0 0.0*/
/*surface ambient: .10*/
/*surface diffuse: 0.85*/

/*function set: functions.fset*/